Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a4
2018.2.0a9
Issue ID
1027063
Regression
Yes
Tab button doesn't switch to other input fields in the sprite editor window
Reproduction steps:
1) Download and open "smallrepro.zip" project
2) Select sprite, located in Assets folder (there's a single sprite)
3) Press on "Sprite Editor" button in order to open sprite editor
4) Select any input field in the left bottom corner (for example select "Border; L" field
5) Press "tab" button
Notice that cursor stays in the same input field
Expected: It moves to another input field
Regression appeared in 2018.2.0a4
Reproduced with: 2018.2.0a4, 2018.2.0b1
Unable to reproduce with: 2018.2.0a3, 2018.1.0f1, 2017.4.0f1
Reproduced on MacOS and Windows
Note: Seems like only Sprite Editor is affected. I still can switch input fields in Inspector and Build Settings windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "StoredGraphicsBuffer::GetGfxBufferID" when activating VFX via extention of Activation Track in Timeline window
- [Linux] Stack trace file path and line number information is missing when IL2CPP Stacktrace Information is set to "Method Name, File Name, and Line Number"
- Warnings due to obsolete Object.FindObjectsByType<T> usage and [SerializeReference] are logged when opening the Netcode for Entities setup scene
- Non-standard pointers cannot change Inspector values with arrow controls when crossing Inspector area
- No longer able to change the Toggle or Slider GameObjects' Target Graphic value and a NullReferenceException is thrown when the Target Graphic value is set to None at any point
Add comment