Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b13
Issue ID
1025354
Regression
No
[Win IL2CPP] Make "No AOT code was generated" exception more useful
To reproduce:
1) Open attached project and scene
2) Build and run it for Win Standalone IL2CPP
You will see the following error in player:
ExecutionEngineException: Attempting to call method 'JsonReader::MakeReader' for which no ahead of time (AOT) code was generated.
Reproduced in 2018.1.0b13, 2018.2.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned
- Display issues in VideoPlayer when using Screen.SetResolution on certain Google Pixel devices
- Crash on Texture::TextureIDMapInsert when opening a specific project
Add comment