Search Issue Tracker
Duplicate
Fixed in 2017.4.X, 2018.2.X
Votes
0
Found in
2017.3.1p4
Issue ID
1021484
Regression
Yes
Children layout breaks when changing the Hierarchy layer and the Transform of their Parent
To reproduce:
1. Open QA's attached project
2. Play the scene
3. Expand "Canvas", select "Test"
4. On the Script Component open the Context Menu and select "TestInstantiate"
5. Disable "Arrange_before_setparent" and select "TestInstantiate" once again
Expected result: Children are moved with the Parent while keeping their layout
Actual result: Children layout changes when moving with the Parent
Reproduced with: 2017.3.1p1, 2017.4.1f1, 2018.1.0b13, 2018.2.0a7
Not reproduced with: 2017.1.3p2, 2017.2.2p1, 2017.3.1f1
Regression since 2017.3.1p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GUI Error: Invalid GUILayout state in ConsoleWindow view" and "NullReferenceException" errors are thrown when pinging GameObject in inactive Hierarchy from Console
- Crash on profiling::Dispatcher::AcquireFreeBuffer when the Editor's profiler session acquires a new dispatch buffer to emit UI events
- [XRIT] CurveVisualController causes "Invalid AABB" and "IsFinite(distanceForSort)" errors when startup endpoint equals origin
- Building with -nographics breaks VFX Graph Position (Depth) as an Operator
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream
Add comment