Search Issue Tracker
Duplicate
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b13
Issue ID
1018424
Regression
No
[SpriteShapeProfile] "Invalid AABB" Exception occurs when adding SpriteShape controller to Scene with empty sprites list.
"Invalid AABB" Exception occurs when adding SpriteShape controller to Scene with empty sprites list.
Steps to Reproduce:
1. Open attached Project
2. Drag & Drop "New SpriteShapeProfile" into the Scene View
Observe the exception on console
Special Note: If a sprite is assigned then there is no exception thrown. The exception is thrown due to non-assignment of the Sprite in the "Range" of SpriteShapeProfile.
Reproduces On:
2018.1.0b13, 2018.1.0b12, 2018.1.0b5
Environment
Occurring on Windows 10, Windows 7, Mac OSX 10.13 & Mac OSX 10.12
Note: The "Sprite Shape Profile" with "2D Common" package is introduced from 2018.1.0b5 version.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
This is a duplicate of issue #1019411