Search Issue Tracker
Fixed in 2018.2.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.4.X, 2018.1.X
Votes
0
Found in
2017.3.0f3
Issue ID
1010809
Regression
No
Draw calls which have negative non-uniform scale can break subsequent back face culled Graphics.Blit calls
To reproduce:
1. Open the project, attached by the user (2017.3.zip)
2. Select the Sphere game object in the Hierarchy
3. Set its scale to have positive values (e.g. 1, 1, 1)
4. Notice that the quad rendered with Graphics.Blit is now visible on the screen.
Expected: quad is always visible
Reproduced: 5.6.5p2, 2017.1.3p2, 2017.2.2p1, 2017.3.0f3, 2017.3.1p3, 2018.1.0b10, 2018.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment