Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b5
2018.1.0b8
Issue ID
1005597
Regression
Yes
Editor crashes when calling NativeArray<T>.Equals()
Steps to reproduce:
1. Download 1005597_repro.zip
2. Open "test" scene
2. Enter play mode
Results: editor crashes when calling NativeArray<T>.Equals() in script Test.cs line 13
Reproduced with: 2018.2.0a2, 2018.1.0b9, 2018.1.0b5
Not reproducible with: 2018.1.0b4, 2013.3.1p2, 2017.2.2f1
Regression introduced in: 2018.1.0b5
Example code:
var a = new NativeArray<int>(100, Allocator.Temp);
var b = new NativeArray<int>(100, Allocator.Temp);
Debug.Log(a.Equals(b));
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
Add comment