Search Issue Tracker
By Design
Under Consideration for 2.0.X
Votes
1
Found in [Package]
1.3.0
Issue ID
ISXB-142
Regression
No
[XRI XR Device simulator] Camera and controllers reset to the centre of viewport after switching the focus off the editor
Reproduction steps:
1. Open the user's attached project
2. Open Edit > Project Settings > XR Plug-in Management
3. Enable "Mock HMD Loader"
4. Select Assets > Samples > XR Interaction Toolkit > 2.0.0-pre.7 > XR Device Simulator and drag to Hierarchy
5. Enter Play mode
6. Click the right mouse button and rotate GameObject in the Game View
7. Switch to another opened application
8. Return to the editor
Expected result: visuals stays the same as it was left
Actual result: visuals resets
Reproduced with: 2.0.0-pre7 (2020.3.31f1), 2.0.1 (2019.4.36f1, 2020.3.31f1, 2021.2.16f1, 2022.1.0b12, 2022.2.0a8)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note:
Focus change action cancellation behaviour was as documented when device does not respond to sync requests. However a workaround was found for simulate the sync request as this was for a simulated device.