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Fixed in 2017.3.0f3

Fixed in 5.6, 2017.1, 2017.2

Votes

73

Found in

5.6.1p1

Issue ID

925595

Regression

No

[Xcode 9][iOS] Warning "Missing Marketing Icon" is thrown when uploading an app to iTunes connect

Mobile

-

Steps to reproduce:
1. Create an empty project
2. Build to iOS & open in Xcode
3. Set up the project for uploading to iTunes Connect (Display name, bundle identifier, Capabilities etc.)
4. In top menu, click Product->Archive
5. Once building is done, click "Upload to App Store..."
6. Follow through the upload wizard with default steps

Result: Warning "Missing Marketing Icon - iOS Apps must include a 1024x1024px Marketing Icon in PNG format. Apps that do not include the Marketing Icon cannot be submitted for App Review or Beta App Review." is thrown.

Note: There is no 1024x1024 Marketing icon in Unity's Player Settings.

Workaround:
1. Under the project in Xcode navigate to "Unity-iPhone -> Images.xcassets->AppIcon"
2. Scroll to the bottom
3. Add a 1024x1024 icon
4. Proceed with reproduction steps 4-6

Comments (53)

  1. 1722c5fa16541a2fdf588468908ede81?d=mm

    Lajo

    Nov 02, 2017 11:09

    Xcode has created problems for me to upload my game onto my iPhone for testing. Everything was fine just before that. Now I am uploading Xcode 9.2 with hopes things will be better. I wish the Unity team would be ahead of the curve and find and make fixes for these problems. They did a great job with the ad SDK and I will surely use that in my next game if I am able to solve the Xcode and Unity compatibility problem

  2. D1738665e6a05b68159d278c89807267?d=mm

    pesahov

    Oct 17, 2017 14:21

    In Unity 2017.1.2f I have a slot but don't know how to load this only icon? It's disabled but if I choose "Override for iOS" - all others reset. Any instructions to it?

  3. 5d9e61c1cbd4bcf889b70556390ebae4?d=mm

    stephenmcintyre

    Oct 13, 2017 11:05

    @Unity, what date will this be fixed please?

  4. 79219f6143a341b0e4115d69ab0b9b28?d=mm

    kustom

    Oct 12, 2017 17:43

    anybody know if it is fixed in recent 2017.2?

  5. C4866671da88ee988c938ff406381744?d=mm

    yopunky

    Oct 12, 2017 03:57

    Same issue in 5.6.3p1. Getting this fixed in 5.6.3 would be good.

  6. 117c9936a755f7813e011f1b72940a4b?d=mm

    xrix4096

    Oct 11, 2017 11:23

    ...and with 2017.1.2f1

  7. 969da4ea57a9de32f5e5faac13f7c563?d=mm

    Eric-Farraro

    Oct 10, 2017 23:29

    @darren - You are a lifesaver! This workaround works great for me and I'm able to submit to Apple again without issue.

    Would still like to see a fix for this in the future, but this is a great temporary workaround for anyone affected.

  8. A370431c0e830eb8f43d99dbe9fb4d91?d=mm

    darrensmith

    Oct 10, 2017 17:51

    I was having problems until I selected to use Xcode 8.3 (instead of Xcode 9) in Cloud Build->Config->iOS Production->Signing Credentials. After that, build succeeded, and App Store approved with no error or warning about missing marketing icon.

  9. A370431c0e830eb8f43d99dbe9fb4d91?d=mm

    darrensmith

    Oct 09, 2017 23:03

    Has there been any resolution to this issue? I'm still seeing this in 2017.1.2f1, and building in UCB with Unity Version = Alwyas Use Latest 2017.x. This is such a showstopper issue, I'm surprised there has been no response from Unity on how to fix this.

  10. 42a2be47fd834e58d8b863190af41dad?d=mm

    John12332

    Oct 09, 2017 18:07

    I also have this problem...

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