Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0a7
Issue ID
1022672
Regression
No
[WSA] System.IO.FileSystem.Primitives error is thrown when building an UWP build under .NET
Steps to reproduce:
1. Open the attached project
2. Switch platform to Windows Store
3. Build under .NET (.NET Standart 2.0)
4. Observe the errors:
Assets\NewBehaviourScript.cs(14,9): error CS1705: Assembly 'Microsoft.WindowsAzure.Storage' with identity 'Microsoft.WindowsAzure.Storage, Version=9.1.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' uses 'System.IO.FileSystem.Primitives, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' which has a higher version than referenced assembly 'System.IO.FileSystem.Primitives' with identity 'System.IO.FileSystem.Primitives, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'
Note:
Under il2cpp works as expected
Actual results Unable to build the project
Expected: Build a UWP build successfully
Reproduced with: 2018.1.0b13, 2018.2.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment