Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.0b22
Issue ID
667633
Regression
No
[WP8][Shaders] Ground is black in tessellation sample scene before pause-resume
The tessellation sample scene is rendered wrong initially on windows phone 8 and windows phone 8.1 devices
To reproduce:
1. Import standard assets example project
2. Build & run the tesselation sample scene to a WP8 or WP8.1 device
3. Notice that the ground is black
4. Pause
5. Resume
6. Notice that the ground is now textured (like in dx 9 mode in the editor)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
Add comment