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Fixed in 4.5.2



Found in


Issue ID




[WP8]DLL post processing causes crash on startup



To reproduce:
1. Open project "BustedDLL"
2. Build it with 4.3.4, open up the solution with VS and deploy (you might need to unblock the dll file first). App does not crash (but throws System.IO.FileNotFoundException when pressing a button)
3. Repeat the previous step with Unity 4.5.0f6 (build in a new empty folder). App crashes on startup

Log has "Failed to load assemblies.

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/Runtime/Scripting/MonoManager_WinRT.cpp Line: 31)"

Regression since 4.3.4f1

Comments (3)

  1. Rouss0107

    Jul 16, 2014 07:58


    I had the same issue, but the 4.5.2 does not seems to fix the bug. Am I the only one ?

  2. OussamaB

    Jun 17, 2014 21:50

    Is Unity 4.5.2 coming out soon? I really need to fix this.

  3. GUR

    Jun 06, 2014 15:19

    Hi there

    We are facing same issue with our project. We need to make our project work on the 4.5. Please let me know whether you are updating the Unity for this issue if yes then please give us a date by when you are planning to release it.


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