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Fixed in 5.5.0

Votes

2

Found in

5.4.1p3

Issue ID

851455

Regression

Yes

[Windows] Windows.Speech.DictationRecognizer results in an Unknown Error

Editor - Other

-

Steps to reproduce:
1. Open User's attached project
2. Open scene "ConfigurationTest"
3. Enter Play mode
4. Press button "Dictation Recognizer Start"

Result: Dictation Recognizer doesn't work. Error in the Console: Dictation completed unsuccessfully: UnknownError.
UnityEngine.Debug:LogErrorFormat(String, Object[])
MainConfiguration:<OnGUI>m__2(DictationCompletionCause) (at Assets/Scripts/MainConfiguration.cs:91)
UnityEngine.Windows.Speech.DictationRecognizer:DictationRecognizer_InvokeCompletedEvent(DictationCompletionCause)

Reproduced with: 5.6.0a3, 5.5.0b11, 5.4.2f1.
Not reproduced with: 5.3.7p1 (due to errors in the console).

Comments (16)

  1. BAaoo

    Jan 23, 2017 06:13

    Been waiting since October.. pleaseee

  2. lharper

    Jan 18, 2017 19:00

    I'm using 5.5.0f3 and this is still unresolved.

  3. Greg8978

    Jan 18, 2017 14:53

    Just tested it and it's not fixed in 5.6b either. Still got "UnknownError" returned...

  4. CommanderThrawn

    Jan 12, 2017 17:30

    Yeah, just tested it and it's not fixed in 5.5. The problem is with 64-bit vs 32-bit (the 64 bit fails, but 32 bit does not).

  5. Freddy888

    Jan 12, 2017 09:16

    Disappointed here too, project on hold again. Very frustrating. 64 Bit Windows 10.

  6. DaveLloyd

    Jan 07, 2017 18:25

    I've just upgraded from 5.4 to 5.5.0f3 in the hope this would now work but it still fails for me. I'm using the 64-bit version of Unity on Windows 10 and running in the player.

    Any suggestions for things to try?

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