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Fixed in 2017.3.0f3
Votes
0
Found in
2017.3.0b1
Issue ID
951953
Regression
Yes
Windows Standalone 64-bit Build Crashes on launch
Reproduction steps:
1. Create a new project
2. Build for Windows (64-bit)
3. Launch the Standalone Build
Expected Result: The Build launches
Actual Result: The Build crashes
Fixed in: 2017.3.0b3
Reproduced with: 2017.3.0b1
Regression introduced in: 2017.3.0b1
Did not reproduce on: 2017.3.0a7
Note:
Only Reproduces when building for Windows Standalone
Unhandled exception at 0x00007FFC01FB5905 (UnityPlayer.dll) in crash.dmp: 0xC0000005: Access violation reading location 0x0000000000000008.
Comments (17)
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bleek4057
Feb 22, 2018 00:02
Still an issue in 2017.3.0f3. I'm running on a Lenovo laptop. I saw post on the forums where the poster also had a Lenovo laptop. Could it be something specific to Lenovos? Seems like a weird edge case thing. The build works fine on every other machine I test on.
andrewweitzer
Feb 12, 2018 22:18
This is still an issue
2017.3.0f3
crash664
Feb 02, 2018 04:10
Issue still up for me too! 2017.3.0f3
TripleMotionMedia
Jan 22, 2018 11:06
Issue still up ! 2017.3.0f3
JoelPlourde1
Jan 19, 2018 19:40
Issue still up ! 2017.3.0f3
SgtOkiDoki
Jan 15, 2018 14:39
This issue is still up!
2017.3.0f3
BenouKat
Oct 30, 2017 14:20
Are you sure this is not a bug from 2017.2 ? Because something similar happened to my client on this version.
XXXXXXXX [version: Unity 2017.2.0f3 (46dda1414e51)]
UnityPlayer.dll caused an Access Violation (0xc0000005)
in module UnityPlayer.dll at 0033:e2110ce7.
Read from location 00000038 caused an access violation.