Search Issue Tracker
Fixed in 4.5.X
Votes
1
Found in
4.3.4f1
Issue ID
597957
Regression
No
Windows Phone applications are set to render in smaller resolution than possible on Nokia Lumia 1520
Steps to reproduce:
1. Create a project which shows Screen.Width and Screen.Height on screen.
2. Build and run the project on Nokia Lumia 1520. It will report 1280x720 resolution, while Nokia Lumia 1520 supports 1920x1080 resolution.
Workaround is to use DeviceExtendedProperties.TryGetValue("PhysicalScreenResolution", out physicalScreenResolutionObject); to set proper resolution values.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
- Unity Version Control server textfield’s text overlaps with the dropdown triangle button in the Explore repositories window when an organization with a long name is selected
Add comment