Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f2
Issue ID
746000
Regression
Yes
When unchecking Auto bake "Lighting Data not available" error pops up
To reproduce:
1. Open Scene 2
2. Open Lighting Settings
3. Uncheck Auto box
4. Save scene
5. Open Scene 1
6. Repeat steps 2-4
Expected result: No errors
Actual result:
Warning: GI output for inputsystem: f804439dc76b051c4b9d13f816e26e68 (f804439dc76b051c4b9d13f816e26e68) is missing.
UnityEditor.DockArea:OnGUI()
Error: Error adding system: Data not available.
UnityEditor.DockArea:OnGUI()
Reproduced in: 5.3.0f2
Does not reproduce in: 5.1.3p3, 5.2.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment