Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b1
Issue ID
758105
Regression
Yes
When selecting material for mesh renderer Unity crashes on GrayscaleFilterEffect::RenderGrayscaleFade
How to reproduce:
1. Create a new project
2. Create empty game object
3. Add mesh renderer
4. Click to the material selector button next to the 1st element of the Materials property
5. Attempt to select one of the offered materials
6. Unity crashes
Not reproducible: 5.4.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment