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Fixed in 2020.3.X

Votes

0

Found in

2019.4

2019.4.20f1

2020.3

Issue ID

1378799

Regression

No

[WebGL] [General] GameObject with Character Controller stops colliding with colliders after Scene reload on WebGL

WebGL

-

How to reproduce:
1. Open the attached “CharacterController collision test.zip” project
2. Open the “SampleScene” Scene
3. Switch to WebGL platform
4. Build and Run and wait

Expected result: GameObject with Character Controller doesn't clip into the ground
Actual result: GameObject with Character Controller ignores colliders and clips into the ground

Reproducible with: 2019.4.35f1, 2020.3.6f1
Not reproducible with: 2020.3.7f1, 2020.3.27f1, 2021.2.9f1, 2022.1.0b5, 2022.2.0a2

Notes:
- GameObject with Character Controller should clip into the ground within 5 minutes of leaving the WebGL Player running
- Not reproducible in Standalone Player or Editor

  1. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.7f1

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