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Won't Fix

Votes

6

Found in

2017.2.0f3

Issue ID

960731

Regression

No

[WebGL] FMOD error spam when playing audio clip with timeline

WebGL

-

-e: see title

-repro:
--create new project
--import attached unity package
--build and run WebGL
--NOTICE that audio clip gets played but the browser console is being spammed with FMOD errors

FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing getNumOutputs
Users/builduser/buildslave/unity/build/Modules/Audio/Public/Director/AudioPlayable.cpp(24) : Error executing headDSP->getNumOutputs(&outputCount) (An invalid object handle was used. )

FMOD returns error code 78 (FMOD_ERR_UNIMPLEMENTED) executing setUserData
/Users/builduser/buildslave/unity/build/Modules/Audio/Public/Director/AudioPlayable.cpp(317) : Error executing m_ChannelGroup->setUserData(CHANNELGROUP_REFRESH_REQUIRED) (Something in FMOD hasn't been implemented when it should be! contact support! )

Comments (15)

  1. therobby3

    Nov 22, 2019 20:33

    A note, I had this issue in my WebGL version and was able to track down that it was being caused by having to many AudioSource's in a scene. I eliminated some of them and the issue is no longer there.

  2. Erethan

    Jul 23, 2019 22:59

    I still have this in Unity 2019

    Some timelines are skipped, and some audio clips won't play.

    "./Modules/Audio/Public/Director/AudioMixerPlayable.cpp(93) : Error executing m_DSPConnection->setMix(attenuation) (Something in FMOD hasn't been implemented when it should be! contact support! )

    (Filename: ./Modules/Audio/Public/sound/SoundChannel.h Line: 15)"

    "FMOD returns error code 78 (FMOD_ERR_UNIMPLEMENTED) executing setMix"

  3. Dakalo777

    Dec 19, 2017 16:35

    any leads to this bug?

  4. AlexVolovich

    Nov 14, 2017 10:49

    Hey guys, i got almost the same issue
    Error: Cannot create FMOD::Sound instance for resource archive:

    So build in all platforms exclude WebGl works fine (all sounds play correctly), but in WebGl build sounds partially "break`s" and some sounds don`t play with the error above

  5. longmang

    Nov 02, 2017 16:14

    I think this may be the same issue that was marked as fixed, I haven't been able to get Timeline to work on WebGL since it was released.

    https://issuetracker.unity3d.com/issues/game-works-great-on-standalone-or-editor-but-on-webgl-build-javascript-error-appears

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