Search Issue Tracker
Fixed in 2018.4.X
Votes
2
Found in
2018.4.24f1
2018.4.29f1
Issue ID
1300269
Regression
Yes
[WebGL][2018.4 only] Editor freezes when enabling Play mode after Building
Reproduction steps:
1. Open user attached Project
2. Build for WebGL
3. Press Play
Expected result: Play mode is enabled
Actual result: The Editor freezes
Reproducible with: 2018.4.24f1, 2018.4.30f1
Not reproducible with: 2018.4.23f1, 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1
Comments (1)
-
raisaleemcp
Jan 28, 2021 07:38
This issue is reproducible from 2018.4.20f1 and still not fixed in 2018.4.31f1.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 2018.4):
Fixed in 2019.1.14f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.32f1