Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.1.0b4
Issue ID
693346
Regression
No
[WebGL] CompressBytes: exception=System.NotImplementedException: Failed to initialize zlib.
How to reproduce:
1. Open attached project
2. Attach script NewBehaviourScript.cs to any gameobject in the scene
- Playing the scene at this point should result in a console message that says "Compression and decompression was successful."
3. Build to WebGL and run
- Note the error in the console: "CompressBytes: exception=System.NotImplementedException: Failed to initialize zlib. You probably have an old zlib installed. Version 1.2.0.4 or later is required."
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
- Ray Tracing Shader link to the documentation isn’t working
Add comment