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In Progress
Fix In Review for 1.5.x
Votes
0
Found in [Package]
1.5.8
Issue ID
LOC-1264
Regression
No
WaitForCompletion exception is thrown in the console when using "LocalizationSettings.StringDatabase.GetTable" method in WebGL
How to reproduce:
- Open the “LocalizationTest.zip“ project
- Build the “SampleScene“ for WebGL
- In the Player, open the Developer panel (press the F12 key)
- Open the Console tab in the Developer panel and observe it
Expected result: No exception is logged
Actual result: An “Exception: WebGLPlayer does not support synchronous Addressable loading.“ exception is logged
Reproducible in: 1.1.0, 1.5.8 (6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3)
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Notes:
- The user reports that the GetLocalizedString method also creates this exception, but locally, the method could not be isolated without using the GetTables method
- The full exception reads “Exception: WebGLPlayer does not support synchronous Addressable loading. Please do not use WaitForCompletion on the WebGLPlayer platform.”
- The WaitForCompletion comes from within the GetTable method
- In Standalone Players and the Editor, this bug does not reproduce
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