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Fixed
Votes
0
Found in [Package]
1.7.2
Issue ID
UVSB-2365
Regression
No
VS generic operator nodes not behaving the same in WebGL and in editor
WebGL Rotation Problem - Visual Scripting (not working)
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UVSB-1638