Search Issue Tracker
Fixed
Fixed in 2022.2.16f1, 2023.1.0b13, 2023.2.0a2
Votes
6
Found in
2022.1.17f1
2022.2.0b8
2023.1.0a10
2023.2.0a1
Issue ID
UUM-17905
Regression
No
VFX Shaders generate warnings when building a project
How to reproduce:
1. Open the attached project “ShaderWarning”
2. Build the project
3. Observe the Console
Expected result: There are no shader warnings in the Console
Actual result: “Shader warning in '<ShaderName>': Ignoring duplicate keyword line 'multi_compile _ DEBUG_DISPLAY'“ Warning is logged into the Console
Reproducible with: 2022.1.17f1, 2022.2.0b8, 2023.1.0a10
Couldn’t test with: 2020.3.40f1, 2021.3.11f1 (Scripts can’t be loaded)
Reproducible on: Windows 11 Pro
Note: Before opening and building the project, each time you need to delete the Library folder
Comments (11)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
brownmaty92
Jul 22, 2025 18:29
OMG,THIS IS EXACTLY WHAT I NEED.
just a mail to spyhackelite @gmail com
I wouldn’t have known how easy it is to gain access to my partner device if I had not met with you.
All thanks to everyone for the recommendations
FINALLY! THIS IS WHAT WORKED FOR ME