Search Issue Tracker
Fixed in 11.0.0
Votes
0
Found in [Package]
11.0.0
Issue ID
1315191
Regression
Yes
VFX reverts the first compilation change after the VFX asset is saved.
Repro steps:
1. Create a new VFX and open it
2. Press Save
3. Change something which would require a recompilation (add a new block, change an output mode, etc.)
4. Observe that the change auto-reverts
Expected outcome:
- The graph change to remain
Notes:
- Does not reproduce in 2020.2
- Reproduces in 2021.1.0a10 and 2021.2.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A submenu disappears on MacOS when the MenuItem method argument "isVariableFunction" is set to "false" and priority argument is set to "-1"
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
Add comment