Search Issue Tracker
Fixed in 11.0.0
Votes
0
Found in [Package]
11.0.0
Issue ID
1315191
Regression
Yes
VFX reverts the first compilation change after the VFX asset is saved.
Repro steps:
1. Create a new VFX and open it
2. Press Save
3. Change something which would require a recompilation (add a new block, change an output mode, etc.)
4. Observe that the change auto-reverts
Expected outcome:
- The graph change to remain
Notes:
- Does not reproduce in 2020.2
- Reproduces in 2021.1.0a10 and 2021.2.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment