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Won't Fix

Won't Fix in 6000.4.X

Votes

0

Found in

6000.2.8f1

6000.3.0b8

6000.4.0a3

Issue ID

UUM-125558

Regression

Yes

VFX Property Binder contextual menu can be slightly scrolled when opened for the first time

Visual Effects

-

How to reproduce:
1. Open the attached "VFXGraphError" project
2. Open the "VFX" scene
3. In the Hierarchy, select the "GanzSeModularHeroKit" GameObject
4. In the Inspector, navigate to the "VFX Property Binder" Component
5. Press the "+" button to open the contextual menu
6. Observe the last option in the menu

Expected results: The last option is not cut off, and the eanu can't be scrolled
Actual results: The last option is slightly cut off, and the list can be slightly scrolled once

Reproducible with: 6000.1.0a1, 6000.2.8f1, 6000.3.0b8, 6000.4.0a3
Not reproducible with: 6000.0.23f1, 6000.0.61f1

Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production.

    Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

  2. Resolution Note (6000.4.X):

    Thank you for reporting a bug to Unity.

    This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production.

    Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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