Search Issue Tracker

Fixed

Fixed in 6000.1.0b9, 6000.2.0a5, 7000.0.0a20

Votes

0

Found in

6000.0.37f1

6000.1.0a7

6000.2.0a1

Issue ID

UUM-89959

Regression

No

[VFX Graph] TriggerOnDie spawn particles when particles are alive

-

Steps to reproduce:

1. import the linked unity package

2. open the VFX

3. drag and drop the VFX in the scene.

Actual results: Notice that the Main System spawns particles (the red ones) thanks to a TriggerEventonDie although they are not dead.

Expected results: The TriggerOnDie should only spawn particles when a particle dies. Death of the particles being manually set (Alive attribute) or thanks to the implicit Reap option in the update. 

Reproducible with versions: 6000.1.0a7

 

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.