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Votes

0

Found in

2022.3.10f1

2023.1.13f1

2023.2.0b8

2023.3.0a4

Issue ID

UUM-49478

Regression

Yes

Using OnPostRender with OnRenderImage renders a black screen in the Game View

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How to reproduce:
1. Open the attached “IN-53931“ project
2. In the “File” → “Build Settings” make sure that the selected Platform is Android
3. Open the Game View and Observe

Expected result: The downscaled textures are visible (2nd image)
Actual result: The Game view is black (1st image)

Reproducible with: 14.0.3 (2022.2.0a16), 14.0.8 (2022.3.10f1), 15.0.6 (2023.1.13f1), 16.0.3 (2023.2.0b8), 17.0.0 (2023.3.0a4)
Not reproducible with: 12.1.12 (2021.3.30f1), 14.0.3 (2022.2.0a15)

Testing environment: macOS 13.4.1 (Intel)

Note: Couldn’t reproduce with Standalone Platform selected

  1. Resolution Note:

    In documentation of OnRenderImage it is explicitly mentioned, that SRPs do not support the callback. https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnRenderImage.html

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