Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f3
Issue ID
933201
Regression
No
Using delegates as keys in Dictionaries is ~1000 times slower with the .NET 4.6 scripting runtime
To reproduce:
1. Open the project, attached by the user (Dictionary4.6Performance.zip)
2. Open "main" scene
3. Change Scripting Runtime Version to 4.6, if it is not 4.6
4. Enter Play mode
5. Observe the number in the console
6. Change Scripting Runtime Version to 3.5
7. Repeat 4 and 5
Expected: using delegates as keys in dictionary with .NET 4.6 is as fast as with .NET 3.5
Reproduced in 2017.1.0a6, 2017.1.0b10 .2017.1.0f3, 2017.1.0p1, 2017.2.0b4, 2017.3.0a1
No regression, .NET 4.6 first appeard in 2017.1.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel
- [Linux Editor Only] Unity crashes on strtol_l when importing a specific .obj file
- The composition string is not cleared and is transferred to another Input Field when the previous Input Field loses focus in the macOS Player
- ShadowCaster2D does not update when using Sprite flipbook animation
Add comment