Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.0b5
Issue ID
743200
Regression
No
"uses parameter which does not exist." error
getting error when assigning parameter to 2D Blend Tree...
BlendTree "Blend Tree" in state "viz" in Controller "" uses parameter "Speed" which does not exist.
BlendTree "Blend Tree" in state "preview" in Controller "" uses parameter "Speed" which does not exist.
UnityEditor.PopupCallbackInfo:SetEnumValueDelegate(Object, String[], Int32)
Switching the Direct Blend Tree also give an error.
Comments (2)
-
seanfisher
Apr 10, 2019 14:30
I don't think this is a duplicate of that fixed issue. I'm encountering it in 2018.3.3. I haven't deleted the animator, just deleted a parameter. The parameter still shows in the blend tree where it was used previously even though it isn't in the parameters list.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name
This is a duplicate of issue #743374