Search Issue Tracker
Fixed in 13.1.2
Votes
0
Found in [Package]
13.0.0
Issue ID
1374215
Regression
Yes
[URP] "RenderingCommandBuffer: invalid pass index" errors when opening URP sample scenes
Reproduction steps:
1. Open new URP Template Unity project
2. In Package Manager, select "Universal RP" package and import "URP Package Samples"
3. Open scene "AmbientOcclusion"
4. Observe Console window
Expected result: No errors
Actual result: "RenderingCommandBuffer: invalid pass index 1 in DrawMesh", "RenderingCommandBuffer: invalid pass index 2 in DrawMesh", "RenderingCommandBuffer: invalid pass index 3 in DrawMesh" errors
Reproducible with: 12.1.0 (2021.2.0b16), 13.0.0 (2022.1.0a12)
Not reproducible with: 12.0.0 (2021.2.0b15), 13.0.0 (2022.1.0a11)
Could not test with: 2019.4.30f1, 2020.3.21f1, 2021.1.23f1 (Samples not available)
Notes:
1. The issue no longer reproduces after reopening the scene or project
2. The issue reproduces with the following scenes - AmbientOcclusion, ProxyLighting
Comments (32)
-
hypergamey
Jan 03, 2022 11:31
yeah, it's still there in urp 12.1.1, unity 2021.2.7. Why isnt it fixed in urp 12 and above? Only for urp 13 and unity 2022 which is in beta
-
DEEnvironment
Nov 24, 2021 18:11
still found in URP 12.1.1 Unity 2021.2.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings when warming up shaders with GraphicsStateCollection
- Color and Location fields disappear when removing gradient marker in the HDR gradient Editor (linear) window
- Create Node window appears on the top left corner of the Editor when opening window with space keyboard shortcut after selecting a Context
- HasCharacters() returns false when checking Emojis using surrogate pairs, despite characters being present in the Font Asset
- An error is thrown when building AssetBundles with DisableWriteTypeTree and StripUnityVersion flags
Resolution Note (fix version 13.1.2):
Fixed in URP 13.1.2, which is available in 2022.1.0b1