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Votes
1
Found in [Package]
10.1.0
Issue ID
1329464
Regression
No
[URP] DepthMask Shaders cause smearing in the Scene view when moving the Scene view camera
How to reproduce:
1. Open the user's attached "StencilError-2021.1-broken.zip" project
2. Open the "SampleScene" Scene
3. Right-click in the Scene view and move around with the mouse
Expected result: No smearing can be seen in the Scene view
Actual result: Smearing can be seen in the Scene view
Reproducible with: 7.5.3 (2019.4.24f1), 10.1.0 (2020.2.0b9), 10.4.0 (2020.3.3f1), 11.0.0 (2021.1.4f1), 12.0.0 (2021.2.0a14)
Not reproducible with: 10.0.0-preview.26 (2020.2.0b9)
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Hozgen90
Aug 16, 2023 23:28
I have the same problem
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ImpossibleRobert
Apr 20, 2021 08:29
This issue is highly important to me and a blocker for my release as I cannot find a good workaround. It worked just fine with URP 9 but I cannot go back now since I upgraded all the rest as well already (which works nicely). Any help is highly appreciated!
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Resolution Note:
When skybox is selected we do not clear render target to save performance (As all pixels will be written in common cases). In supplied project object BackSideMask writes depth without color, which causes skybox not overwrite pixels.