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Votes

1

Found in [Package]

10.1.0

Issue ID

1329464

Regression

No

[URP] DepthMask Shaders cause smearing in the Scene view when moving the Scene view camera

Package: Scriptable Render Pipeline Universal

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How to reproduce:
1. Open the user's attached "StencilError-2021.1-broken.zip" project
2. Open the "SampleScene" Scene
3. Right-click in the Scene view and move around with the mouse

Expected result: No smearing can be seen in the Scene view
Actual result: Smearing can be seen in the Scene view

Reproducible with: 7.5.3 (2019.4.24f1), 10.1.0 (2020.2.0b9), 10.4.0 (2020.3.3f1), 11.0.0 (2021.1.4f1), 12.0.0 (2021.2.0a14)
Not reproducible with: 10.0.0-preview.26 (2020.2.0b9)

  1. Resolution Note:

    When skybox is selected we do not clear render target to save performance (As all pixels will be written in common cases). In supplied project object BackSideMask writes depth without color, which causes skybox not overwrite pixels.

Comments (2)

  1. Hozgen90

    Aug 16, 2023 23:28

    I have the same problem

  2. ImpossibleRobert

    Apr 20, 2021 08:29

    This issue is highly important to me and a blocker for my release as I cannot find a good workaround. It worked just fine with URP 9 but I cannot go back now since I upgraded all the rest as well already (which works nicely). Any help is highly appreciated!

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