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Fixed

Fixed in 6000.0.14f1, 7000.0.0a5

Votes

1

Found in

2023.3.0b10

6000.0.0b14

7000.0.0a1

Issue ID

UUM-68188

Regression

No

[URP Samples][RG] URP 3D Samples Water is not rendered with Deferred Renderer when Render Graph is enabled

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*Steps to reproduce:*

1. Create a new project using 3D Sample Scenes (URP)

2. Open Oasis scene

3. Make sure Rendering Path is set to Deferred (select your active Renderer > Rendering > Rendering Path) 

4. Make sure Render Graph is enabled (Edit > Project Settings > Graphics > URP > Render Graph > Compatibility Mode is {*}disabled{*})

5. In the game view, locate water (no need to enter Playmode to see) 

*Actual results:* Water is not rendered

*Expected results:* Water is rendered 

*Reproducible with versions:* 6000.0.0b14, 2023.3.0b10

*Not reproducible with versions:* -

*Can’t test with versions:* -

*Tested on (OS):* macOS, Windows

*Notes:*
* Tested with other Rendering paths, the issue only occurs with Deferred rendering path with Render Graph Enabled. 
* Also tested 2022.3.23f1 with Scripting Define RENDER_GRAPH_ENABLE and the bug does not reproduce

  1. Resolution Note (fix version 6000.0.14f1):

    Fixed in 6000.0.14f1

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