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Fixed in 6000.0.14f1
Fixed in 6000.0.X, 7000.0.0a5, future release
Votes
1
Found in
2023.3.0b10
6000.0.0b14
Issue ID
UUM-68188
Regression
No
[URP Samples][RG] URP 3D Samples Water is not rendered with Deferred Renderer when Render Graph is enabled
Steps to reproduce:
1. Create a new project using 3D Sample Scenes (URP)
2. Open Oasis scene
3. Make sure Rendering Path is set to Deferred (select your active Renderer > Rendering > Rendering Path)
4. Make sure Render Graph is enabled (Edit > Project Settings > Graphics > URP > Render Graph > Compatibility Mode is {}disabled{})
5. In the game view, locate water (no need to enter Playmode to see)
Actual results: Water is not rendered
Expected results: Water is rendered
Reproducible with versions: 6000.0.0b14, 2023.3.0b10
Not reproducible with versions: -
Can’t test with versions: -
Tested on (OS): macOS, Windows
Notes:
- Tested with other Rendering paths, the issue only occurs with Deferred rendering path with Render Graph Enabled.
- Also tested 2022.3.23f1 with Scripting Define RENDER_GRAPH_ENABLE and the bug does not reproduce
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Resolution Note (fix version 6000.0):
Fixed in 6000.0.14f1