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Fixed in 6000.0.14f1
Votes
1
Found in
2023.3.0b10
6000.0.0b14
7000.0.0a1
Issue ID
UUM-68188
Regression
No
[URP Samples][RG] URP 3D Samples Water is not rendered with Deferred Renderer when Render Graph is enabled
*Steps to reproduce:*
1. Create a new project using 3D Sample Scenes (URP)
2. Open Oasis scene
3. Make sure Rendering Path is set to Deferred (select your active Renderer > Rendering > Rendering Path)
4. Make sure Render Graph is enabled (Edit > Project Settings > Graphics > URP > Render Graph > Compatibility Mode is {*}disabled{*})
5. In the game view, locate water (no need to enter Playmode to see)
*Actual results:* Water is not rendered
*Expected results:* Water is rendered
*Reproducible with versions:* 6000.0.0b14, 2023.3.0b10
*Not reproducible with versions:* -
*Can’t test with versions:* -
*Tested on (OS):* macOS, Windows
*Notes:*
* Tested with other Rendering paths, the issue only occurs with Deferred rendering path with Render Graph Enabled.
* Also tested 2022.3.23f1 with Scripting Define RENDER_GRAPH_ENABLE and the bug does not reproduce
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Resolution Note (fix version 6000.0.14f1):
Fixed in 6000.0.14f1