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Fixed in 2017.2.0f3
Votes
0
Found in
2017.2.0b1
Issue ID
931921
Regression
Yes
Unity Package manager freezes on Starting server when proxy is enabled
Unity Package manager freezes on Starting server when proxy is enabled
There is no ability to start Unity project if proxy is enabled.
To reproduce:
0. Preconditions: Launch proxy.
1. Run Unity.
2. Select or create a new project.
Actual result: Project launch freezes on Unity Package manager: Starting server stage.
Expected result: Project starts with no issues.
Note:
Editor throws the error:
Connection timed out. If you are using server ensure it is configured correctly.
Regression since 2017.2.0b1.
Works fine in 2017.2.0a4.
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yjcnbnbnb200
Nov 09, 2017 12:25
Still not fix in 2017.3.0b8, I have a laptop and a PC, OS of my laptop is win10 Home, PC is win10 professional, unity works well on my PC, but if I try to open even an empty project on laptop, it freeze at Start Server (Faild to load package manager), and Editor.log show up something like unable to connect with something, I tried UNITY_NOPROXY, turn off internet proxy, none of them work, still does not fix, in 2017.1.0f1, everything works really well.
taralees
Nov 07, 2017 19:54
This is a bunch of crap...
I am on a Team ..and I am way behind on my work Project .. FIX IT .. Or I will have My Team Go to a Different Engine...
multimediamarkers
Oct 28, 2017 06:59
Still a problem after updating to 2017.2.0f3. Please respond unity moderators to this "Unity Packages failed error".
HarshPandey13
Oct 15, 2017 19:28
The issue doesn't fix for Unity 2017.2.0f3 ? Still Happening
mobychan
Aug 03, 2017 06:03
Still problematic for me in 2017.2.0b5.
Disabling the proxy in internet options gets me past the error and reenabling it after the Package Manager is finished results in no problems.