Search Issue Tracker

Feature Request

Votes

0

Found in

2020.3.43f1

2021.3.16f1

2022.2.2f1

2023.1.0a24

2023.2.0a1

Issue ID

UUM-21974

Regression

No

Unity OpenGLCore build crashes on UnityDisplayManager_SetDisplayParam when using Display.SetParams(...)

-

How to reproduce:

  1. Open the attached project “bug-openglcore-display.zip”
  2. Build And Run the project

Reproducible with: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a24

Reproducible on: Windows 10
Not reproducible on: macOS 13.0.1

First few lines of stacktrace:
(UnityPlayer) UnityDisplayManager_SetDisplayParam
(UnityPlayer) Display_CUSTOM_SetParamsImpl
(Mono JIT Code) (wrapper managed-to-native) UnityEngine.Display:SetParamsImpl (intptr,int,int,int,int)
(Mono JIT Code) UnityEngine.Display:SetParams (int,int,int,int)

  1. Resolution Note:

    Multi-display is only supported for DirectX graphics APIs. Converting this to a feature request for support on other graphics APIs (e.g. OpenGL , Vulkan)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.