Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.14.2
Issue ID
HUBX-1499
Regression
No
Unity Hub hovering highlight is separate for arrow keys and mouse cursor and both can be active at the same time making it possible to highlight all options in some dropdowns
Steps to reproduce:
- Open Unity Hub
- Click on the "Switch theme" dropdown to open it
- Navigate to one of the not selected dropdown options using the arrow keys
- Hover with the mouse cursor on the last not selected dropdown
- Observe the "Switch them" dropdown
Actual results: Arrow keys and mouse cursor hover highlights are separate and can be active at the same time
Expected results: Arrow keys and mouse cursor hover highlights cannot be active at the same time
Reproducible with versions: 3.14.2
Tested on (OS): macOS Silicon Sequoia 15.6.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Resolution Note:
This is the behavior in the underlying component library. The same can be observed in the Unity Dashboard.