Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.14.2
Issue ID
HUBX-1499
Regression
No
Unity Hub hovering highlight is separate for arrow keys and mouse cursor and both can be active at the same time making it possible to highlight all options in some dropdowns
Steps to reproduce:
- Open Unity Hub
- Click on the "Switch theme" dropdown to open it
- Navigate to one of the not selected dropdown options using the arrow keys
- Hover with the mouse cursor on the last not selected dropdown
- Observe the "Switch them" dropdown
Actual results: Arrow keys and mouse cursor hover highlights are separate and can be active at the same time
Expected results: Arrow keys and mouse cursor hover highlights cannot be active at the same time
Reproducible with versions: 3.14.2
Tested on (OS): macOS Silicon Sequoia 15.6.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note:
This is the behavior in the underlying component library. The same can be observed in the Unity Dashboard.