Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a12
Issue ID
1178344
Regression
Yes
[UI] Unwanted padding is added when maximizing editor windows
Steps to reproduce:
1. Create a new project or open an existing one
2. Focus on Scene view and press Shift + Space key combination to maximize the window
3. Notice, that a thick amount of padding is added at the top of the window
Notes:
- Reproduces with all editor windows that can be maximized
- Reproduces when using Right Click > Maximize option as well
- Reproduces on Unity versions 2019.3.0a12 and onward
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes and constantly repaints when the Open XR's Project Validation Player Settings are opened
- Tile Palette’s “(Paint on SceneRoot)” tilemap has “hide” and “ping” target buttons but they do nothing when clicked
- Texture memory does not get released when using Direct3D12 Graphics API
- Element background colors change places in Game window after reopening UI Builder
- Unity Theme can't be changed when any compilation errors are thrown
This is a duplicate of issue #1174958