Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.1.0a15
Issue ID
1202552
Regression
No
[UI]"Settingss" text is shown in the Inspector after multi-selecting several lighting settings assets or lightmap parameters
Steps to repro:
1. Open the attached project;
2. In the Project folder multi-select "New Lighting Settings" and "New Lighting Settings 1" files by shift-clicking on them;
3. Observe the Inspector window.
Actual result:
The text "2 Lighting Settingss" is shown after multi-selecting several lighting settings. See attached screenshot.
Expected result:
The text "2 Lighting Settings" is shown after multi-selecting several lighting settings.
Notes:
- Reproducible in 2020.1.0a15, 2019.3.0f2, 2019.2.15f1, 2019.1.14f1;
- Reproducible on Windows and OSX;
- Reproducible when multi-selecting both lighting settings asset (introduced in 2020.1.0) and lightmap parameters files.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (2020.1.X):
Low priority defect and unlikely to be fixed for the near future.