Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b5
Issue ID
768233
Regression
No
[UI] Rich Text will result in graphical corruption
Title: Changing the text with Rich Text will result in Graphical Corruption
Steps to Reproduce:
1. open the project attached.
2. Set it to xbox One
3. Play the test scene
4. Observe calling rich text on Xbox one does not effect the text and graphical corruption is displayed when Logging Errors.
Note: Code is the following: Debug.Log("<color=yellow>hello</color>");
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment