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Fixed in Unity 4.6.2

Votes

0

Found in

4.6.0f3

Issue ID

653299

Regression

No

[UI] Multi-editing OnClick() will cause the parameters to have the same reference if the type is a behaviour

UI

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2No workaround

To reproduce this bug:

-Open the attached project
-It has 2 buttons with 2 different objects with functions select as OnClick() events
- Select the ButtonA in the Canvas, the parameter on the OnClick() is GameObjectA
- Select the ButtonB in the Canvas, the parameter on the OnClick() is GameObjectB
- Select both Buttons
- Select the ButtonA in the Canvas, the parameter on the OnClick() is always GameObjectA
- Select the ButtonB in the Canvas, the parameter on the OnClick() has changed and is now GameObjectA

Captured repro: http://screencast.com/t/qTswc2Whb4Xu

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