Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
3.2.0-pre.1
Issue ID
XRIT-278
Regression
No
UI in World Space UI Sample Demo Scene doesn't work on Oculus Quest device
*Steps to reproduce:*
# Open the attached Unity project "OculusWorldUI" from provided Google Drive link
# Open "DemoScene" (Assets > Samples > XR Interaction Toolkit > 3.2.0-pre.1 > World Space UI)
# Enter the Play mode on Quest device
# Try interacting with XRI + UI Toolkit elements in the Scene
*Actual results:* Unable to interact with UI elements using Quest Controllers
*Expected results:* User is able to interact with UI elements using Quest Controllers
*Reproducible with versions:* 3.2.0-pre.1 / 6000.2.0b2 (d4c40f50eb81): 6000.2.0b2 (d4c40f50eb81) - unityhub://6000.2.0b2/d4c40f50eb81
*Not Reproducible with versions:* 6000.2.0b2 (2bdac9ac0d74) - unityhub://6000.2.0b2/2bdac9ac0d74
*Tested on (OS):* Windows 11
*Reproducible with these devices:* Oculus Quest (Quest), CPU: Snapdragon 835 MSM8998, GPU: Adreno 540, OS: 10
*Notes:*
* When adding XR Hands and trying to interact with the UI elements in the Scene also doesn't work
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain's "Brush Masks" Overlay's default color doesn't match other Overlays
- Additional settings dropdown in Terrain Overlay is not grayed out for painting modes with no extra settings
- Inconsistent Terrain brush Opacity values between Scene view and Inspector
- [Usability] No separated opacity for the different types of Terrain brushes
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
Resolution Note:
I have tried on Quest 2 and Quest 3 with an unmodified project and UI Toolkit works without an issue. I'm not sure if using a Quest 1 has anything to do with it, but I don't feel like it does. Either way, perhaps someone could try with a Quest 2 or 3 on your end?