Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b17
Issue ID
794625
Regression
Yes
UI components aren't resized after aspect ratio of game view is changed
Steps to reproduce:
1. Open attached project
2. Open scene "Test"
3. Change aspect ratio of game view to 4:3
4. Un-focus editor
5. While editor is un-focused, click directly onto aspect ratio dropdown and select 16:10
6. Notice that aspect ratio is changed but UI Panel isn't resized
Workaround: resize game/scene view
Reproduced with: 5.4.0b16, 5.4.0b18
No reproducible: 5.3.4p6, 5.4.0b15
Regression introduced in 5.4.0b16
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment