Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b17
Issue ID
794625
Regression
Yes
UI components aren't resized after aspect ratio of game view is changed
Steps to reproduce:
1. Open attached project
2. Open scene "Test"
3. Change aspect ratio of game view to 4:3
4. Un-focus editor
5. While editor is un-focused, click directly onto aspect ratio dropdown and select 16:10
6. Notice that aspect ratio is changed but UI Panel isn't resized
Workaround: resize game/scene view
Reproduced with: 5.4.0b16, 5.4.0b18
No reproducible: 5.3.4p6, 5.4.0b15
Regression introduced in 5.4.0b16
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment