Search Issue Tracker
Duplicate
Votes
0
Found in
6000.1.0b15
6000.2.0a9
Issue ID
UUM-103050
Regression
No
“Tying to acces dpi setting of a visual element not on a panel” warning has typo
Steps to reproduce:
1. Create a project
2. Window > UI Toolkit > Samples
3. Go to EnumField in Controls section
4. Double-click on C# script
5. Select any other section (ex. RadioButton)
6. Observe the warning in the Console
Actual results:
{code:java}
Tying to acces dpi setting of a visual element not on a panel
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:224)
{code}
warning is thrown with a typo in “access”
Expected results:
{code:java}
Tying to access dpi setting of a visual element not on a panel
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:224)
{code}
warning is thrown with no typos
Reproducible with versions: 6000.1.0b15, 6000.2.0a9
Couldn’t reproduce with versions: 2021.3.51f1, 2022.3.61f1, 6000.0.47f1 (no warning)
Tested on (OS): macOS Sequoia 15.3.1 (Intel)
Comments (1)
-
robm123
Oct 06, 2025 09:29
I am getting this same issue on the latest version of unity 6000.2.6f2 which I downloaded today
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Resolution Note:
Valid bug. Will fix. Bundling with other similar bugs for easier processing.
Duplicate of another internal issue: UUM-104492: UI Toolkit Bug Bundle