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Fixed in 5.6.0
Votes
0
Found in
4.2.0f4
Issue ID
559305
Regression
No
[PrePassDeferred|Clear] Two cameras with deferred lighting cause fps camera to stop rendering after looking away from a certain
To reproduce:
1. Open project flashover
2. Open scene Grease1
3. Enter play mode
4. At first everything works fine, but after 20-30 seconds the FPSCamera stops rendering if the player is not looking at a certain region
Note: this issue is somehow related to the 2nd camera, located at _Player > CameraHolder > FPSCamera > objectCamera, as disabling it or changing it's render path to anything other than deferred lighting fixes the problem.
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