Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.1.4b13
Issue ID
731636
Regression
No
[tvOS] Remote Sensors mapped to incorrect Joystick Axis
Joysticks axis are incorrectly mapped to sensors, it looks like that it's shifted by +1 when compared to:
gravity (x,y,z) : 16, 17, 18
user acceleration: 19, 20, 21
rotation rate: 22, 23, 24
attitude quaternion (x,y,z,w): 25, 26, 27, 28, 29
gravity.z(18) is mapped as accelaretion.x(19), acceleration.z as gravity.x etc..
Could the documentation be incorrect? Because according to it there are 5 axis mapped for attitude quaternion instead of 4?
To Reproduce:
1. Build the attach project for AppleTV.
2. The values in the left (white font) show Input.gyro etc.. values. The values below the controllers are taken from the Joystick axis.
Reproduced with 5.1.4b13(3f454b2eb5f6)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment