Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.5.0a8
6000.6.0a1
Issue ID
UUM-136392
Regression
Yes
Trying to access the DPI setting of a visual element that is not on a panel Warnings are thrown when Profiling and Profiler window is not focused
Steps to reproduce:
- Open the attached project
- Enter Play mode
- Switch the active Tab from the Profiler window to the Console window
- Observe the Console entries
Actual results: Trying to access the DPI setting of a visual element that is not on a panel. warnings are spammed
Expected results: No errors or warnings are thrown when Profiling
Reproducible with versions: 6000.5.0a5, 6000.5.0a8
Not reproducible with versions: 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a4
Tested on (OS): Windows 11, macOS 26.3.1
Notes:
- The issue occurs when Profiling Editor Play and Edit modes
- The issue occurs when the Profiling process is running, and the Profiler Window tab is in the background
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
Add comment