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Duplicate
Duplicate in 6000.5.X
Votes
0
Found in
6000.3.7f1
6000.4.0b7
6000.5.0a6
Issue ID
UUM-133652
Regression
Yes
"Trying to access the DPI setting of a visual element that is not on a panel." warning is thrown when adding a Behaviour to the Animator's "Base Layer" with Hierarchy V2 enabled
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Make sure Hierarchy V2 is enabled (Unity > Settings > General > Use new Hierarchy window)
- Create a new Cube GameObject (GameObject > 3D Object > Cube)
- Select the newly created Cube GameObject in the Hierarchy window
- Open the Animation window (Window > Animation > Animation)
- Create a new Animation
- Open the Animator window (Window > Animation > Animator)
- Click somewhere in an empty spot in the Animator window to select the "Base Layer"
- Click the "Add Behaviour" button
- Enter any Behaviour Script name ("Asd" for example) and create the script
- Observe the Console window
Actual results: "Trying to access the DPI setting of a visual element that is not on a panel." warning is thrown
Expected results: No errors or warnings are thrown
Reproducible with versions: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6
Not reproducible with versions: 6000.5.0a5
Can’t test with versions: 6000.0.67f1 (due to no Hierarchy V2)
Tested on (OS): MacOS Silicon Tahoe 26.2, Ubuntu 24.04
Notes:
- Only reproduces with Hierarchy V2 enabled
-
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.
We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.
Thank you for helping us improve Unity! -
Resolution Note (6000.5.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.
We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.
Thank you for helping us improve Unity!
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This is a duplicate of issue #UUM-132489