Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
3
Found in
Issue ID
1183940
Regression
No
Transparency broken in CPU lightmapper
Open attached project.
Open scene repro.unity
Bake lighting with GPU lightmapper and notice the correct shadowing (screenshot: gpu correct).
Bake lighting with CPU lightmapper and notice the incorrect shadowing (screenshot: cpu incorrect).
Perhaps some indexing problem in the transmission textures?
Observed on 2019.2.4f1 and 2019.3a9.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project
Add comment