Search Issue Tracker
Fixed
Votes
0
Found in
Issue ID
817290
Regression
No
[TrailRenderer] Breaks focusing on object functionality
Steps to reproduce:
1. open attached project
2. open scene "M"
3. move one of the cubes around -> press F or double click in hierarchy to focus
4. move another cube around -> press F or double click in hierarchy to focus
Expected: both cubes focus the same way
Actual: focuses on the trail renderer instead of cube
Reproduced: 5.1.5f1, 5.4.0f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering artefacts appear in the Editor when modifying the Reflection Probe box size
- [HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering for each pass of the same camera
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
Add comment