Search Issue Tracker

Fixed in 2020.2.X

Fixed in 2019.3.X, 2020.1.X



Found in




Issue ID




Toggling of Picking and Visibility of a GameObject is not togglable when GameObject.hideFlags is set to HideFlags.DontSave

Scene Hierarchy


How to reproduce:
1. Open the project from the attached file ""
2. In the Hierarchy, toggle the Visibility and Picking of the "TransientObject" GameObject(left side of the GameObject)
3. Open PersistentObject.cs from the Assets and uncomment the line 19
4. Return to Editor re-open the SampleScene and toggle the visibility and picking again

Expected result: Visibility and Picking are toggled
Actual result: Visibility and Picking are not togglable

Reproducible with: 2019.3.2f1, 2020.1.0a23
Could not test with: 2017.4.37f1, 2018.4.17f1(toggling of Visibility and Picking not available in the Editor)

  1. Resolution Note (fix version 2020.1):

    fixed in 2020.1.0b8

  2. Resolution Note (fix version 2019.3):

    Fixed in 2019.3.14f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.