Search Issue Tracker
Fixed in 1.4.1
Votes
0
Found in [Package]
1.4.0-preview.7
Issue ID
1253397
Regression
No
[Timeline] Tracks can't be added into one category or renamed with DisplayNameAttribute
How to reproduce:
1. Open the "1253397_DisplayName" project
2. Open "123" Scene
3. Open the "CustomTrack.cs" script
4. Observe the classes and attributes in the script
5. Select "Cube" GameObject in the Hierarchy
6. Open the Timeline window
7. Right-click to add a Track (Notice that two Custom Tracks are present)
8. Add the "Custom Track"
9. Right-click on the "Custom Track" to add an Animation clip
10. Hover on the "Add SFX" menu item
Expected result: Tracks can be renamed and added into one category like clips
Actual result: Tracks can't be renamed and added into one category like clips (DisplayNameAttribute doesn't work)
Reproducible with: 2018.4.23f1, 2019.4.2f1 (1.2.14), 2020.1.0b12 (1.3.3), 2020.2.0a14 (1.4.0-preview.7)
Notes:
- DisplayNameAttribute works for clips and markers
- Added a reference on how to reproduce the issue in edit
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform
- IL2CPP Player crash on memset in VCRUNTIME140D when selecting UI GameObject
- [BiRP] GetScriptableCullingParameters() uses the wrong projection matrix when rendering two forward+ passes in XR
Resolution Note (fix version 1.4.1):
Fixed in: 1.4.1